Namespace
Classes
ABRFilterExample
ABRQueryExample
Displays the scalar data value
ABRSpaceConvertExample
Measure the distance between two points
BackgroundColor
DebugDraw
Additions to Unity's useful debugging utililies like Debug.DrawRay and Debug.DrawLine. These are particularly useful for AR/VR applications where the debug output needs to be seen in the Game View (not just scene view.)
All parameters duration
will default to a single frame when left at 0,
otherwise duration is in seconds.
DisableABRLights
GenerateDataAndUseStyle
Grabbable
Grabber
HideShowMenu
LightEditor
LightEditorTile
PerformanceEnhancer
Performance enhancement for older computers running ABR. Essentially, one frame is rendered every 10 seconds unless the ABR state is changed OR there is mouse/keyboard input.