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      • ABRFilterExample
      • ABRQueryExample
      • ABRSpaceConvertExample
      • BackgroundColor
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      • DisableABRLights
      • GenerateDataAndUseStyle
      • Grabbable
      • Grabber
      • HideShowMenu
      • LightEditor
      • LightEditorTile
      • PerformanceEnhancer
      • SVScreenshot
    • IVLab.ABREngine
      • ABRConfig
      • ABRConfig.Consts
      • ABRConfig.GroupToDataMatrixOverrideFields
      • ABRDataContainer
      • ABREngine
      • ABREngine.StateChangeDelegate
      • ABRInputAttribute
      • ABRInputGenre
      • ABRInputIndexerModule
      • ABRLight
      • ABRLightManager
      • ABRPlateType
      • ABRServer
      • ABRStateParser
      • AnglePrimitive
      • BooleanPrimitive
      • ColormapVisAsset
      • DataImpression
      • DataImpressionGroup
      • DataManager
      • DataPath
      • DataPath.DataPathType
      • DataPoint
      • DataRange<T>
      • DataTopology
      • Dataset
      • FilePathVisAssetFetcher
      • FloatPrimitive
      • GlyphGradient
      • GlyphVisAsset
      • GradientBlendMap
      • HttpDataLoader
      • HttpStateFileLoader
      • HttpVisAssetFetcher
      • IABRInput
      • IABRStateLoader
      • IColormapVisAsset
      • ICoordSpaceConverter
      • IDataAccessor
      • IDataImpressionRenderInfo
      • IDataLoader
      • IDataVariable<T>
      • IFloatPrimitive
      • IGlyphVisAsset
      • IHasDataset
      • IHasKeyData
      • IIntegerPrimitive
      • IKeyDataRenderInfo
      • ILineTextureVisAsset
      • IPrimitive
      • IPrimitiveGradient
      • ISurfaceTextureVisAsset
      • ITextureGradient
      • IVisAsset
      • IVisAssetFetcher
      • IVisAssetGradient<T>
      • IVolumeCoordSpaceConverter
      • IVolumeDataAccessor
      • InstancedMeshRenderer
      • InstancedSurfaceDataImpression
      • IntegerPrimitive
      • KeyData
      • LengthPrimitive
      • LineKeyData
      • LineTextureGradient
      • LineTextureVisAsset
      • MediaDataLoader
      • Notifier
      • PathStateFileLoader
      • PercentPrimitive
      • PointKeyData
      • PrimitiveGradient
      • RawABRInput
      • RawDataset
      • RawDataset.BinaryData
      • RawDataset.JsonHeader
      • RawDatasetAdapter
      • RawPrimitiveGradient
      • RawVisAssetGradient
      • RenderHints
      • ResourceStateFileLoader
      • ResourceVisAssetFetcher
      • ResourcesDataLoader
      • ScalarDataVariable
      • SerializableFloatArray
      • SerializableVectorArray
      • SimpleGlyphDataImpression
      • SimpleLineDataImpression
      • SimpleLineRenderInfo
      • SimpleSurfaceDataImpression
      • SimpleSurfaceRenderInfo
      • SimpleVolumeDataImpression
      • StateLocalVisAssetFetcher
      • SurfaceKeyData
      • SurfaceTextureGradient
      • SurfaceTextureVisAsset
      • TextStateFileLoader
      • TypeExtentions
      • UnityObjectSerializer
      • UpdateLevel
      • VectorDataVariable
      • VisAsset
      • VisAssetGradient
      • VisAssetLoader
      • VisAssetManager
      • VolumeKeyData
    • IVLab.ABREngine.Examples
      • CSVToPoints
      • CreateDataset
      • InteractiveState
      • MtStHelensData
      • MtStHelensVisDriver
    • IVLab.ABREngine.ExtensionMethods
      • DirectoryInfoExtensions
      • ScriptableObjectExtensions
    • IVLab.ABREngine.Legends
      • ABRLegend
      • ABRLegendEntry
      • ABRLegendEntry.Label
      • ABRLegendGeometry

    Class GlyphVisAsset

    Inheritance
    object
    VisAsset
    GlyphVisAsset
    Implements
    IGlyphVisAsset
    IVisAsset
    IABRInput
    Namespace: IVLab.ABREngine
    Assembly: IVLab.ABREngine.Runtime.dll
    Syntax
    public class GlyphVisAsset : VisAsset, IGlyphVisAsset, IVisAsset, IABRInput

    Constructors

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    GlyphVisAsset()

    Declaration
    public GlyphVisAsset()
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    GlyphVisAsset(List<Mesh>, List<Texture2D>)

    Declaration
    public GlyphVisAsset(List<Mesh> meshLods, List<Texture2D> normalMapLods)
    Parameters
    Type Name Description
    List<Mesh> meshLods
    List<Texture2D> normalMapLods
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    GlyphVisAsset(List<Mesh>, List<Texture2D>, Texture2D)

    Declaration
    public GlyphVisAsset(List<Mesh> meshLods, List<Texture2D> normalMapLods, Texture2D preview)
    Parameters
    Type Name Description
    List<Mesh> meshLods
    List<Texture2D> normalMapLods
    Texture2D preview
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    GlyphVisAsset(Guid, List<Mesh>, List<Texture2D>, Texture2D)

    Declaration
    public GlyphVisAsset(Guid uuid, List<Mesh> meshLods, List<Texture2D> normalMapLods, Texture2D preview)
    Parameters
    Type Name Description
    Guid uuid
    List<Mesh> meshLods
    List<Texture2D> normalMapLods
    Texture2D preview

    Properties

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    MeshLods

    Declaration
    public List<Mesh> MeshLods { get; }
    Property Value
    Type Description
    List<Mesh>
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    NormalMapLods

    Declaration
    public List<Texture2D> NormalMapLods { get; }
    Property Value
    Type Description
    List<Texture2D>
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    VisAssetCount

    How many VisAssets are in the gradient? (1 if it's not a gradient)

    Declaration
    public int VisAssetCount { get; }
    Property Value
    Type Description
    int

    Methods

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    GetMesh(int)

    Get the mesh at an LOD for a single glyph visasset

    Declaration
    public Mesh GetMesh(int lod)
    Parameters
    Type Name Description
    int lod
    Returns
    Type Description
    Mesh
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    GetMesh(int, int)

    Get the mesh at a particular index of the gradient

    Declaration
    public Mesh GetMesh(int gradientIndex, int lod)
    Parameters
    Type Name Description
    int gradientIndex
    int lod
    Returns
    Type Description
    Mesh
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    GetMesh(float, int)

    Get the mesh at a particular percentage (t-value) through the gradient

    Declaration
    public Mesh GetMesh(float gradientT, int lod)
    Parameters
    Type Name Description
    float gradientT
    int lod
    Returns
    Type Description
    Mesh
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    GetNormalMap(int)

    Get the normal map at an LOD for a single glyph visasset

    Declaration
    public Texture2D GetNormalMap(int lod)
    Parameters
    Type Name Description
    int lod
    Returns
    Type Description
    Texture2D
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    GetNormalMap(int, int)

    Get the normal map at a particular index of the gradient

    Declaration
    public Texture2D GetNormalMap(int gradientIndex, int lod)
    Parameters
    Type Name Description
    int gradientIndex
    int lod
    Returns
    Type Description
    Texture2D
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    GetNormalMap(float, int)

    Get the normal map at a particular percentage (t-value) through the gradient

    Declaration
    public Texture2D GetNormalMap(float gradientT, int lod)
    Parameters
    Type Name Description
    float gradientT
    int lod
    Returns
    Type Description
    Texture2D
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    GetPreview()

    Get a preview of the glyph as a Texture2D, if any

    Declaration
    public Texture2D GetPreview()
    Returns
    Type Description
    Texture2D

    Implements

    IGlyphVisAsset
    IVisAsset
    IABRInput
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